The engines can be cooled by running over certain marks on the track. Overuse turbo, and the bikes overheat and shut down. Using turbo on these beauties gives a speed boost but also causes the engine's internal temperature to rise. However, they will willingly drive off of the edge of the stage.Įxcitebikes High-performance motocross bikes that handle massive jumps with ease. They appear in their original 8-bit form, and they will drop from the sky in masses, before riding around the stage inflicting small damage and knockback to anyone who stands in their way. Assist Trophy Ī horde of Excitebike riders appear as a collective Assist Trophy in Brawl. Official artwork of an Excitebike in Brawl. Ultimately, that position went to the Ice Climbers, and in the released game, Excitebike is only an obtainable trophy. It was briefly rumoured that, along with Balloon Fighter, 'Excitebiker' was going to be a playable character in Super Smash Bros. This game is no longer able to be purchased after the shut down of the Wii Shop Channel on January 31, 2019. While being mostly similar to the NES entry, the game has an isometric perspective and features original tracks, as well as a now defunct online component. The final entry in the series was the download-only WiiWare game Excitebike: World Rally. This was followed up by Excitebots: Trick Racing, which focused on animal themed robotic vehicles and even more over-the-top gameplay and presentation. The game is a departure from the series by the introduction of cars and trucks, as well as a less realistic a more arcadey feel to the game. The first was Excite Truck, released in 2006 for Wii. The series then changed hands to Monster Games, who primarily developed all original releases going forward. The game utilized the N64 rumble pak to simulate the bumps and enviroments on the road while playing. The game is less of a sequel and more of a 3D remake of the original game, complete with recreations of previous tracks with the new axis. The series laid dormant for 16 years until a new game was released in 2000 for Nintendo 64, titled Excitebike 64. The first time for the e-Reader accessory in 2002, and again in 2004 on an actual cartridge as part of the Classic NES Series. The game was also rereleased for Game Boy Advance twice. Excitebike, a reskin with Mario characters exclusively for the Satelleview add-on to the Super Famicom titled Excitebike: Bun Bun Mario Battle Stadium, and a remake for Nintendo 3DS with new camera controls titled 3D Classics: Excitebike. Notable examples include an arcade port titled Vs. This game in particular has been ported and remade numerous times over the decades. If the player runs into other races or lands at the wrong angle after a jump, they crash and have to slowly get back on the bike before resuming the race. If the bike overheats, it slows to a crawl until it cools down. Alongside shifting lanes, jumping off ramps and avoiding other racers, the player has to constantly monitor their engine temperature. The game is an early example of a "simulation" game, with attempts at realistic physics and controls. The goal of the game is making it to the finish line before the opponents. Shigeru Miyamoto and Toshihiko Nakago, the co-directors of the game, traveled from their homes to the development offices in Tokyo and stayed their for several days, often sharing a hotel room because of the high volume of tourists at the time. The first game titled Excitebike debuted in 1984 on the Famicom in Japan, then in other regions in 1985 on the Nintendo Entertainment System. 6 Games with elements appearing in the Super Smash Bros.
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